i-m-Cave

11/2013 – 03/2014
Collaboration: Da-Yuan Huang, Shen-Chi Chen, Li-Erh Chang, Po-Shiun Chen

i-m-Cave, a multi-touch tabletop system for virtually touring the Mogao Caves. To recreate the experience of such a tour, a field study was conducted and two key design considerations, exploration and restoration, were identified. For exploration, an innovative tangible figurine that can perform human-like neck extension/flexion is developed, and users can control the figurine to freely visit every corner of the virtual caves. With respect to restoration, users can restore digital artifacts and observe the rejuvenation and aging of artifacts with midair hand gestures and mobile devices, as if the users were shuttling back and forth between the present and the past. This work was presented at IEEE International Conference on Multimedia and Expo (ICME ’14).

[Official Website]

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